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Feature

Magazine of military history of all eras, with a complete board game in each issue complementing the lead article
Game in this issue is a (very significantly) update of the American Civil War game published in S&T 43 a long, long time ago, now colorized & flushed out with more nuance
Covers the entire war on one map at a strategic scale: the South must maintain a viable war economy while the Union makes inroads trying to break up the Confederacy
Quarterly turns, generic strength point units, 280 counters

Description

Mag & game. Substantial revision of the 1974 game covering the whole of the American Civil War, 1861-5 at a strategic scale on 1 map. Confederacy must maintain a viable economy as the Union makes inroad into southern territory. Sudden death conditions apply at the end of each quarterly turn, enforcing political realities of the time. Leadership is a key factor in winning battles, and the South starts with an advantage; Union must develop leadership by participating in battles - many of which they will lose intially. Includes nuanced rules such as for river bends, foraging, political considerations. 280 counters, 20mi/hex. James Dunnigan, Chris Perello'18 / ARTICLES ON: the American Civil War; Imperial Overreach, the Athenian Disaster on Sicily; Montrose in Scotland during the English Civil War, 1644-46; the Role of the US Merchant Marine in Global War; Mosby's Rangers, 1863-5; Flavius Aetius, Last of the True Romans; Thrace & the Cold War.